![]() ![]() Remedy does a superb job of creating a world that feels lived-in, as if the city exists in the real world. You’ll find yourself repeating the same tactics as you vanquish wave after wave of Monarch soldiers. It’s a cool concept that leads to some nice visuals, but it’s a bit empty and a major missed opportunity.The game opens up once you become more adept at stringing powers together, but the experience can get repetitive due to limited enemy types that operate on fairly basic AI. You can then fire Time Stop to freeze an enemy in a bubble of suspended time, which you’ll then pump full of bullets that also become suspended until the bubble bursts, exploding and killing anyone nearby.įrom time to time, there are temporal “stutters” where everything is suspended in midair while you’re free to walk around, explore the environment, and steal people’s weapons. Once you know where the next enemy is located, you’ll use Time Dodge to boost a short distance while using slow-motion bullet-time to aim. ![]() Time Vision briefly highlights enemies on screen. It’s also best to use a variety of powers. Cover exists to give you a breather when you’re surrounded by enemies, but the game is best played on the move. The movement and powers makes the game feel like Alan Wake and Max Payne meet Infamous, with some Vanquish thrown in on top. Each power recharges on its own timer and doesn’t require any sort of energy or mana. You’re given time-related powers as soon as bullets start to fly, and it’s obvious that you’re supposed to use them. It will bother players who expect to hunker down behind conveniently-placed cover, although if you plan on doing that, you’re playing the game wrong. Jack will duck behind a sofa or hide behind a column in a firefight, but it all feels rather flimsy, janky, and floaty, lacking the snap-to-cover feeling that most games in the genre have. ![]() Unlike most third person shooters, the gameplay almost does away with cover. Daniels), Jack finds himself in a race against time to ensure the survival of time itself. Hunted by the big, bad Monarch Corporation, as well as a similarly time power-imbued Paul Serene and his lackey Martin Hatch (Lance Reddick, The Wire‘s Lt. Shit soon hits the temporal fan, and Jack ends up with scientifically dubious time powers. Using a time machine developed by Jack’s estranged brother Will (Dominic Monaghan, Charlie from Lost), they run an unsanctioned after-hours test of its time traveling capabilities before its official reveal to stakeholders. The story kicks off when Jack is invited to take part in a secret experiment by his childhood friend, Paul Serene (Aiden Gillen, Littlefinger on Game of Thrones), a smooth talking entrepreneur and money man affiliated with the local university. Mercenary? Private Eye? Serial killer? You’ll never know nor care. ![]() I’m not quite sure what he does, although there are hints that he’s had firearm training. In Quantum Break, you play as Jack Joyce (Shawn Ashmore, Iceman in the X-Men movies), a rugged 30-something traveler and adventurer. It’s not as dumb as Superman spinning the Earth the wrong way really fast, but you do end up going around in a circle. Quantum Break, the Xbox One’s exclusive new third-person shooter from Remedy Entertainment, stays away from the hows and whys and assumes that time travel can happen. It’s difficult to write a convincing story about time travel because we just don’t know what really happens or what rules apply. ![]()
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